Promotions
and competitions
Set up campaigns and prizes directly in the backend
In Wordbench, you can create campaigns where tickets are activated and prizes are distributed—all without the need for coding. You decide the name, time period and content of the campaign.
When you create a campaign, you specify:
- The name of the promotion and the period of time it will run
- Which games award tickets on completion or victory
- A promotional text that is displayed to players
- The prizes – including image, text and value
Periodic or permanent part of the game universe – you decide
Since games from Immer are always linked to an anonymous session or player ID (where only you can link the ID to a specific game user), this opens up a wide range of features and possibilities.
On the one hand, players can continue playing from where they came from – regardless of device, and on the other hand, it means that we can link points, game status (won or lost) and tickets directly to these IDs – again without knowing the player’s identity.
This opens up the possibility of, among other things:
- Awarding tickets for games won, for example
- Define campaign periods (daily, weekly, or other limited periods)
When a campaign is active, players will see a new extra menu item in the game menu, which can be called whatever you want – for example, Advent Calendar, Lottery Tickets, Competition or similar.
Under this menu item, players can get an overview of:
- Status of earned tickets in the campaign
- Which games give tickets in the promotion
- Prizes
- Terms and period of the promotion
Of course, everything is controlled directly in Wordbench by the editor, who can easily add contests and prizes to (game) campaigns. See what it looks like from a user perspective here.
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